Ballroom Bounce 3D

This, unfortunately, was not a successful outcome of Maya. I spent so long trying to create a realistic bounce between two the corner wall that I neglected the other aspects of this brief, such as the squash and stretch part, where I only vaguely added in very subtle pronouncements at the very end of my time on the project. Even though the corner bounce took up most of my time, the process looks unrefined still. The arc of the bounce at the beginning of the clip works well, so it was not a complete loss.
However even though this did not turn out well I can still use it as reference for future Maya projects as what not to do and I should retry this brief when I have the chance so I can improve upon my 3D skillset!

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