3D: Week 9


                                                                 
               I was able to get the sky projected onto a plain in the end, although I wasn't able to use the previously designed one because the clouds looked stretched once projected but I was still able to use a dark blue to emphasise the night quality. I did try and use a distant light for a dimmer lighting effect, it is still quite bright however, but it highlights the rest of the scene better because of it. I was also able to get the uv unwrapped railings in without too much trouble among the projection mapping. Overall I think its a good first try for projection mapping and creating texture on photoshop. Next time I would like to include some bump mapping to add more depth to the textures.

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